Website, Reboot

General ramblings about web coding, life and other stuff


Labor Day Sentinels

So in honor of Labor Day (I guess it’s in honor of. Who knows?) we had some friends over to visit, have some food, share some stories, and play some games.

After eating and conversing as a large group, eventually the room split into two, with about ten people playing a raucous game of Cards Against Humanity and four of us playing a round of Sentinels of the Multiverse. I’ve played CAH a number of times and it can be a slow but hilariously funny game. So I decided to play Sentinels of the Multiverse because it’s just that awesome and I’ve been really wanting to play for a while now.

Quick summary of Sentinels, people play heroes who attempt to defeat the villain, which is represented by a deck of cards in the middle of the table. It’s a cooperative game, so you can share information and coordinate efforts to vanquish your enemy!

This was only my second time playing Sentinels and with the other players having never played before, we decided that I was the expert. Since the game is winnable with three or four heroes, we decided to play two characters each. Then someone else joined up, also a newbie, and she played one hero. So I played two and the other two people played one hero each. This is doable, I thought, four heroes against one villain. The game is also played in an environment, which influences the way the game goes. Hehe.

The environment we played on was Mars. And as we learned, Mars sucks.

The game is meant to be a fast game, 30-45 minutes, we got better as we went along. But in the end, it took us two hours to get our asses handed to us by Baron Blade and his minions. It was a slow, inexorable ass-whooping. Really. It bordered on ridiculous because it was just so drawn out. And I loved every minute of it. The game truly is fun to play and does have some interesting twists and turns.

For posterity, it was The Wraith, Bunker, Ra and The Visionary played by a bunch of noobs against Baron Blade on Mars.

Either way, I look forward to playing again. And more often, I think.